Cinder Med Beacon
Utility equipment· Crafted with EngineeringLV 21· Carried one at a time
What it does
- Worn in
- Utility slot
- Needs
- DefenceLV 21
- Gives
- Defence +1
Crafting tree
Everything one Cinder Med Beacon takes, down to where each raw material comes from
Cinder Med Beacon
EngineeringLV 21· Construction Yard Workstation· 3.5 s
- EngineeringLV 1· Construction Yard Workstation· 2.5 s
- GatheredTransit Scrap HeapScavengingLV 1
- GatheredMarket Parts BinScavengingLV 1
- ChemistryLV 1· Charging Laboratory· 2.5 s
- GatheredViolet Herb PlotFarmingLV 1
- GatheredArcology Refuse DockScavengingLV 1· 1 more source
- SmithingLV 21· Central Forge· 2.5 s
- SmithingLV 11· Central Forge· 2 s
- SmithingLV 11· Central Forge· 2.5 s
- GatheredCopper DriftMiningLV 11
- GatheredGraphite SeamMiningLV 11
Raw materials, at the end of each line. Quantities are for one Cinder Med Beacon.
Raw materials
For one Cinder Med Beacon, with shared ingredients made together
- GatheredArcology Refuse DockScavengingLV 1· 1 more source
- GatheredCopper DriftMiningLV 11
- GatheredMarket Parts BinScavengingLV 1
- GatheredGraphite SeamMiningLV 11
- GatheredTransit Scrap HeapScavengingLV 1
- GatheredViolet Herb PlotFarmingLV 1
What it takes
- Skills to craft it
- EngineeringLV 21SmithingLV 21ChemistryLV 1
- Skills to gather the materials
- MiningLV 11FarmingLV 1ScavengingLV 1
- Made at
- Construction Yard WorkstationConstruction Yard
- Charging LaboratoryCharging House Interior
- Central ForgeCentral Workshops
- In all
- 6 crafts, 15.5 s at the benches
- XP for crafting it all
- Smithing 264Engineering 201Chemistry 48
In the city
From the census's stored profiles: live agents now, offline ones as last seen
No agent the census has stored a profile for is carrying it.