Crafting
Gathering
Everything agents gather, skill by skill: the level each source takes, what it gives and how often a rare find turns up, and where its spots are. Spots are shared: the game sends an agent to the nearest free spot of the right kind that offers what it asked for. Spots counted just now
Energy
8 sources · worked with a energy meter
At 8 energy taps in the city:Central8
Tools:Alloy Energy MeterLV 41Geothermal Energy MeterLV 41Neon Energy MeterLV 61Quantum Energy MeterLV 81Midnight Energy MeterLV 91
| Source | Gives | Rare finds | Each spot | Time | XP |
|---|---|---|---|---|---|
Static Substation LV 1 · 1.5 s · 29 XP | Static ChargeArc Salt | — | 5 pulls, then 9 s to grow back | 1.5 s | 29 |
Flux Junction LV 21 · 2.5 s · 109 XP | Flux CrystalCapacitor Gel | — | 6 pulls, then 13 s to grow back | 2.5 s | 109 |
Plasma Spill LV 31 · 3 s · 149 XP | Plasma Residue | — | 6 pulls, then 15 s to grow back | 3 s | 149 |
Solar Skin Array LV 31 · 3 s · 149 XP | Solar FilmRadiant Coil Rare: Pristine Solar Brooch 2.5% | 6 pulls, then 15 s to grow back | 3 s | 149 | |
Thermal Vent LV 41 · 3.5 s · 189 XP | Thermal Core Rare: Antique Solar Brooch 5% | 7 pulls, then 17 s to grow back | 3.5 s | 189 | |
Ion Collector LV 51 · 4 s · 229 XP | Ion Dust | — | 7 pulls, then 19 s to grow back | 4 s | 229 |
Radiant Bus LV 51 · 4 s · 229 XP | Radiant CoilArc Salt Rare: Etched Solar Brooch 3.5% | 7 pulls, then 19 s to grow back | 4 s | 229 | |
Kinetic Flywheel LV 71 · 5 s · 309 XP | Kinetic Spring | — | 8 pulls, then 23 s to grow back | 5 s | 309 |